World Machine Community

General => General Discussion => Topic started by: jmd on April 18, 2017, 03:01:53 PM

Title: Tileable terrain
Post by: jmd on April 18, 2017, 03:01:53 PM

I am a newbie with World Machine. I tried to find answers but couldnt find one. I am trying to do a generate a linear tileable terrain and so I was able to create 2 heightmaps x0 y1 / y2 and y3. When I use theses heightmaps in my 3d package tool and put the tiles next to each other, there are far from being seamless. I was not able to place/rotate correctly the maps to make them unified/seamless. Any leads?

Title: Re: Tileable terrain
Post by: JakBB on April 19, 2017, 05:58:19 AM
Have you tried the merge to single file option and see if they are seamless that way? Also try and change the blending percentage, most of the times it needs a lot of tweaking to make it look right