Author Topic: Testing a Snow Macro  (Read 1823 times)

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QuantumTheory

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Testing a Snow Macro
« on: February 15, 2015, 02:43:14 PM »


Rendered straight from WM. Testing a new snow node. The snow node that's included with world machine is a bit slow and I can't grab the deposition of the snow to use as a mask for coloring or whatever.

Basically I take the flow heightfield from an erosion node, expand it, blur it, crank up the contrast, and then a slope selector mask is subtracted from it. Then I use that result as a blend mask between the eroded terrain and a gently blurred version of it. The blurred version is slightly higher then the unblurred. Simply snow. I still need to optimize this one further as I'd like to get rid of the expander.

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WFab

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Re: Testing a Snow Macro
« Reply #1 on: February 19, 2015, 01:50:03 PM »
Did you gain any time while building using this method compared to the snow node?

Onkelpoe

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Re: Testing a Snow Macro
« Reply #2 on: February 20, 2015, 05:50:46 AM »
Hey, may you could post the graph here?

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