Author Topic: Tileable terrain  (Read 1373 times)

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Tileable terrain
« on: April 18, 2017, 03:01:53 PM »

I am a newbie with World Machine. I tried to find answers but couldnt find one. I am trying to do a generate a linear tileable terrain and so I was able to create 2 heightmaps x0 y1 / y2 and y3. When I use theses heightmaps in my 3d package tool and put the tiles next to each other, there are far from being seamless. I was not able to place/rotate correctly the maps to make them unified/seamless. Any leads?



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Re: Tileable terrain
« Reply #1 on: April 19, 2017, 05:58:19 AM »
Have you tried the merge to single file option and see if they are seamless that way? Also try and change the blending percentage, most of the times it needs a lot of tweaking to make it look right