Author Topic: Issue with poly reduction in Meshoutput  (Read 192 times)

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Foxer

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Issue with poly reduction in Meshoutput
« on: November 02, 2017, 07:49:30 AM »
When using tiled export, setting to reduction rather than standard triangulation results in gaps in the tiles. This seems like a regression issue since this used to be an issue with v2 of the released version.