Author Topic: Making realistic mountainous areas/mountain ranges  (Read 808 times)

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Guus

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Making realistic mountainous areas/mountain ranges
« on: May 18, 2017, 04:24:03 AM »
Hi there,

I have been messing around with WM for quite a while now. There is one thing in particular I get stuck on quite often though. How can you make mountains that look remotely realistic? I have studied quite a few mountains and what I seem to find is that Vonoroi is the best tool to go about it. Mainly F2-F1 and F3-F1 seem really good. However, I just can't get it to look right.

My question is, has anyone got a bit of a "beginners guide" if you like? Or a step by step guide as to how to go about with mountains? If you need me to be more specific, please let me know :)

Kind regards,
Guus

Fat_Bob

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Re: Making realistic mountainous areas/mountain ranges
« Reply #1 on: May 19, 2017, 12:08:15 AM »
You can't beat the tutorials over at geekatplay.com - take a look at those if you haven't already.

Cheers


Guus

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Re: Making realistic mountainous areas/mountain ranges
« Reply #2 on: June 03, 2017, 04:02:55 PM »
Thanks man. Going through them one by one now. Thanks for the tip!