Recent Posts

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Guest Forum / Re: Sand Dunes
« Last post by sfriedberg on September 18, 2017, 01:53:53 PM »
+1 to "good work".
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Guest Forum / Re: Sand Dunes
« Last post by Maximum-Dev on September 17, 2017, 01:55:38 PM »
That's better. I think the ridges still need to be sharpened a lot more. Reference: http://www.travelplusstyle.com/wp-content/gallery/cache/16592__870x_nam2125.jpg
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Guest Forum / Re: Sand Dunes
« Last post by Vision4Next on September 17, 2017, 03:49:49 AM »
This looks very nice indeed. Good work!
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Guest Forum / Re: Sand Dunes
« Last post by Vortaine on September 17, 2017, 01:45:13 AM »
Good point, Max.  I agree.  Build amended.  Thanks for the support guys.

New build photo below.

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Guest Forum / Re: Sand Dunes
« Last post by Maximum-Dev on September 16, 2017, 06:07:41 PM »
Smooth out the sides and sharpen the ridges. Without that it looks more like mountains clamped with low value.
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Guest Forum / Re: Sand Dunes
« Last post by WFab on September 14, 2017, 03:15:22 AM »
I would have left the ripples for materials. Very nice work here indeed!
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Guest Forum / Re: Sand Dunes
« Last post by Onkelpoe on September 13, 2017, 11:27:20 PM »
Nice work, well done  :)
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Guest Forum / Re: Sand Dunes
« Last post by Vortaine on September 13, 2017, 05:02:27 PM »
Amended again.  Applied gentler slopes on windward side and steeper slopes on the leeward side.
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Guest Forum / Re: Sand Dunes
« Last post by Vortaine on September 13, 2017, 01:46:23 PM »
Amended with proper windward ripples.
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Guest Forum / Re: Sand Dunes
« Last post by Vortaine on September 13, 2017, 01:21:20 PM »
Getting the ripples to not freak out and turn into noise was a bit of a challenge.  If I try to make them any smaller they become too obfuscated and noisy.  WM just can't seem to handle it.



(edit)
I should probably be happy with what I got though, WM is for terrain, not textures  :lol:
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