First of all a big thanks for this forum and all informations :D.
I am currently facing a problem with what I would like to do : My terrain is a valley , and will be used in a movie production as a base for modelisation artists. So I created an output obj. mesh for them, and it's work fine. But the problem, is when I reduce the main extent to smaller zone, the obj. mesh is different. I can see that the smaller part doesn't really match with the whole valley in Maya. It seems that the erosion node create some variations and the volume are changing :shock:. Is there a way to fix that ? ( I put an image in attachement to make it clear) Thanks for reading and have a good day ( or night).