Author Topic: Render 2D map to 3D  (Read 1401 times)

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Render 2D map to 3D
« on: January 18, 2017, 02:32:26 AM »

I'm currently trying to import my black-white map render into World Machine using the File Input device.
I'm able to get it 3D since it uses black as low and white as high positions.

The problem that I currently have is that this 3D render has 90 degree angles as edges of this map.
I want these edges to be more realistic and I want to change these edges to my likings.

Creating a shape in the Layout Generator seems a good idea for now, but I'm not able to get this done.
Anyone able to help me out with this? Maybe have a better idea?

Output and device setup can de found in the attachments.

Any help is greatly appriciated! :D



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Re: Render 2D map to 3D
« Reply #1 on: March 22, 2017, 03:24:22 PM »
You need grayscale values to smooth out the edges. White means Maximum height and Black means max depth so if the image you're working with has sharp lines at the edges, you'll get a 90 degree slope. Either tweak the input image by adding a guassian blur in photoshop or a similar package or add a blur after the file input in WM to do the same thing. The amount of blur will determine how much smoothing you get on the slopes but keep in mind this will change the final shape of your terrain a bit as well.