Author Topic: UVs for exported mesh  (Read 1342 times)

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UVs for exported mesh
« on: March 03, 2017, 10:18:39 AM »
The mesh output node shows clearly the "Export UV coordinates" as option, I select it but the mesh I get (when imported in ZBrush) doesn't have UVs. Is there something not working or did I miss a step somewhere?
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Re: UVs for exported mesh
« Reply #1 on: May 06, 2017, 02:06:17 PM »
World machine version?

I export all my terrains as meshes with UV coordinates. Haven't faced a problem yet. I'm on wm pro 3011. I don't have zbrush to test it though. Works in Blender, maya, and vue alright.