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Messages - Guus

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General Discussion / Re: How do you make your mountains?
« on: January 30, 2018, 12:30:55 AM »
Hey yes I streamed World Machine a couple of times.

For terrace modulation I recommend not having too much height variation in the modulation input or it will look weird, especially if there are steep areas in it.

For mountain chains there is no real way right now to get anything close to the real life mountain chains (those that look like fractals), but maybe there will be an update soon™ that implements something that could help us.

Right now your best shot is eroding very heavily and using that as a shape for the mountain ridge.

Oh wicked! You should stream more if you have time - taught me a great deal in 30 minutes haha. I have managed to get something half decent, mountain wise, by figuring out how to properly use erosion after like a year, lol.
Furthermore, I think I added you on Facebook, I'm Guus Ketelings - part of the WM Facebook group. Just thought I'd let you know that I am not some random person adding you haha.

I'm going to mess around a bit more with mountains then, cheers for your advice!

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General Discussion / Re: How do you make your mountains?
« on: January 11, 2018, 02:41:30 AM »
I know I am necroing a chat here, but I think JakBB is still active.

Regardless, I am trying to do the exact same thing. I seem to struggle to actually recreate realistic mountain chains, not so much singular mountains. Though, I would love to discuss how people go about creating them, and perhaps swap details of workflow, et cetera.

One thing I struggle with in addition with mountains is proper terrace modulation - I'm just not sure how to make it look natural. I have tried gradients but they look strange, so I must be either using them wrong or shouldn't be using them at all.

Furthermore, this is pointed at JakBB, don't you stream WorldMachine? I think I joined one of your streams as Lothiredon at some point, might be mistaken.

Regards,
Guus

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Thanks man. Going through them one by one now. Thanks for the tip!

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Hi there,

I have been messing around with WM for quite a while now. There is one thing in particular I get stuck on quite often though. How can you make mountains that look remotely realistic? I have studied quite a few mountains and what I seem to find is that Vonoroi is the best tool to go about it. Mainly F2-F1 and F3-F1 seem really good. However, I just can't get it to look right.

My question is, has anyone got a bit of a "beginners guide" if you like? Or a step by step guide as to how to go about with mountains? If you need me to be more specific, please let me know :)

Kind regards,
Guus

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