Author Topic: Large tiled UE4 Import bad  (Read 112 times)

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Large tiled UE4 Import bad
« on: November 26, 2017, 11:24:20 AM »
Hey all I am having issues importing a continental sized world machine tiled build into ue4 I've provided some screenshots below regarding what is going on. 
If anyone has any suggestions or tips they're greatly appreciated, thank you. 

The terrain

Project settings

Tiled settings

UE4 Imported result

As you can see not only is the height messed up, but the tiles are not pieced together properly either an there are various strips that don't match facing different directions etc...