Author Topic: Unity 5.6 + GG2 + WM2  (Read 240 times)

0 Members and 1 Guest are viewing this topic.

sadicus

  • Community Member
  • **
  • Posts: 4
    • View Profile
Unity 5.6 + GG2 + WM2
« on: August 07, 2017, 07:52:15 AM »
Quote
One Warning: Unity interprets raw heightfield origins differently from World Machine; your terrain will appear to be flipped on the Y axis!
There have been many updates to Unity, Is this info still relevant and true?