@geekatplay: do you have (in plans maybe) tutorials about Vue Esprit 2015 > Blender workflow by chance? I am thinking to get Vue to generate some nice landscapes (I sure hope so, as I have never worked with it before), get them into Blender, decimate for game engine and bake textures from high poly copy. If possible, add some wear and tear in World Machine. Having a tutorial about this process would definitely allow me (and I am sure many other game devs) to hit the ground running. Thanks.