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Bug Reports and Help / Re: Straight lines in erosion pass
« Last post by Stephen on March 20, 2019, 09:49:53 PM »
Hi there,

Check if you're using the "inverted filtering" setting. This often is the cause of the long straight channels when they occur.
Guest Forum / Re: Where do I find a World Builder service ?
« Last post by WFab on March 20, 2019, 01:26:16 PM »
There are no centralized or automated services. Artists like myself do provide world building services, so you would be better off searching for artists individually according to what you want to build finally. I would have submitted my candidature lol, but right now I'm otherwise occupied. :(
Feature Requests / Re: Ability to save 8bit PNG height map
« Last post by Stephen on March 19, 2019, 01:59:03 PM »
Just wanted to mention that this made it into Build 3025!
Feature Requests / Re: Ability to create tabs in the macro interface.
« Last post by Stephen on March 19, 2019, 10:55:50 AM »
After Alpine Lakes is through to final release, the next major focus is tackling UI-related improvements. There's a lot to say there, but for now I'll just say - yes - this is planned!
Feature Requests / Re: Display Values From Scalar Generator on the Device Icon
« Last post by Stephen on March 19, 2019, 10:54:55 AM »
That's a great small idea! Will see if I can roll it into something soon.
Feature Requests / Re: World Machine Cloud Build
« Last post by Stephen on March 19, 2019, 10:54:23 AM »
Hi there,

This is something I've pondered for a long time, and in fact some customers do successfully use WM Pro in the cloud with its tiled builds / scripting functionality. However, that workflow could charitably be described as "experimental" right now.

It's not likely this year, but it is something I'd love to see for both pro and indie users.
Feature Requests / World Machine Cloud Build
« Last post by Guppy on March 18, 2019, 10:37:10 AM »
Hi, so up until recently I've used world machine on my main machine and haven't had much issues with needed to upgrade anything in order to build hi-res terrain. And now, I use a less powerful computer more often while I'm outside of the house and realized I won't be able to build hi-res models.

My question is, will there be any support for "Cloud Builds" for world machine?
Aka, building terrains at higher resolution on a remote server in order to allow less powerful computers to use world machine at it's best.
Guest Forum / Where do I find a World Builder service ?
« Last post by Allan on March 17, 2019, 05:50:23 PM »
Hi all - Im new and don't actually want to build myself - but I need someone to build a landscape for me after a GOOGLE map image and other images. Does anyone know of any services ? thx - Allan / The Oldest Monkey
Geology and Terrain / Re: Continents Scale
« Last post by Naima on March 12, 2019, 08:42:00 AM »
Would like to know aboutt his argument too , no solutions have been found?
Bug Reports and Help / Straight lines in erosion pass
« Last post by FlightCap on March 12, 2019, 05:45:44 AM »
I have a channeled erosion that is making a lot of really straight lines where there weren't in the underlying geometry. It just cuts in a long straight channel that has rather geometric channels coming off of it. Am I missing some kind of setting or trick? It's not everywhere, but it probably represents 90% of the channels I'm getting.
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