Author Topic: How to make slopes / gradation of vertical cliffs?  (Read 454 times)

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Arctura

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How to make slopes / gradation of vertical cliffs?
« on: February 13, 2018, 06:34:20 PM »
I have some heightmaps with almost vertical cliffs that I want to smoothen into even slopes. I don't need any detail, just smooth slopes from the edge. I have tried with thermal erosion, but either the slope starts too low or there is an odd edge generated above the edge of the cliff.
I have included an image from Unreal Engine 4 since the effect isn't visible in WM.
Can anyone give me some pointers? I use a height selector to select everything below the edge of the "cliff" and I don't understand why it creates an edge above the selected area.  :cry:

WFab

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Re: How to make slopes / gradation of vertical cliffs?
« Reply #1 on: February 14, 2018, 10:02:37 AM »
May I have a look at that heightmap?