Author Topic: Resampling method for Tiled File Input  (Read 2573 times)

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Pluton

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Resampling method for Tiled File Input
« on: August 07, 2014, 04:02:14 AM »
Hi there,

I've observed that Tiled File Input device doesn't have option "Resampling Method" as in File Input device. 
It's very important option in some cases. So it's very desirable to add this.

Thanks.

Jesse Meyer

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Re: Resampling method for Tiled File Input
« Reply #1 on: August 07, 2014, 05:50:38 PM »
Check out this blog post from Steven on how you might go about achieving a nice resampling of sorts.

http://www.world-machine.com/blog/?p=292

Pluton

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Re: Resampling method for Tiled File Input
« Reply #2 on: August 08, 2014, 03:58:46 AM »
I need Nearest Neighbor interpolation for filtration of input Land Cover maps

Remnant

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Re: Resampling method for Tiled File Input
« Reply #3 on: August 08, 2014, 03:55:24 PM »
Interpolation Types will be added to the TFI device, it just got slotted as a bit lower priority than the main file input device. It will appear sooner than later!
-- Stephen Schmitt
- Creator of World Machine

Pluton

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Re: Resampling method for Tiled File Input
« Reply #4 on: January 15, 2015, 06:08:48 AM »
It's a greatest feature that WM works with huge tileset so that's a pity that  TFI device has low priority :(
Now I try to find "outside behavior" feature that is in main file input device and also ignored in TFI.
Do you have any idea how can I implement "repeat edge values" effect for RGB tiles?

Pluton

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Re: Resampling method for Tiled File Input
« Reply #5 on: January 21, 2015, 03:38:22 AM »
alfa mask of images also doesn't work in TFI mode