Author Topic: RGB map macro  (Read 4872 times)

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Photoniker.NET

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RGB map macro
« on: August 25, 2014, 01:43:02 PM »
Hi WM community,

Inspired by the coastal overlay macro I created a macro to render an RGB map depending on slope and height of the terrain, which I then use in Blender to apply different detail textures for each color channel.
http://www.photoniker.net/WM/RGB_map.zip

It seems though that my macro cannot be used by users with the free basic version of WM2, I used the standard edition to create my macro. Is there any known issue with compatibility (versions)?

Remnant

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Re: RGB map macro
« Reply #1 on: August 25, 2014, 02:06:20 PM »
Hi there,

I believe the problem is most likely related to being created in the new Development Channel releases, which are incompatible with previous versions.

This is definitely a serious impediment to sharing files and macros; When I get a chance I hope to release a (freely available) release channel version that can successfully import files created in newer versions (although obviously be unable to take advantage of their new features..)
-- Stephen Schmitt
- Creator of World Machine