Author Topic: any way to upgrade/be able to use more threads when building world  (Read 2351 times)

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WantaFanta

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ok so i certainly cant afford to get the professional version of world machine and i don't have any need for it.. but i do like the idea of faster world build times... im working on an AMD 8 core and right now world machine isn't using more than 15-20% cpu utilization and it can take a Long time for my worlds to build... most of this time is spent on (usually) an erosion node thats got geological time enhancement enabled. so , im just not sure what to do in this situation, since like i said i just dont need the pro version .
« Last Edit: October 18, 2014, 02:40:42 PM by WantaFanta »

gigigonzalez1988

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Re: any way to upgrade/be able to use more threads when building world
« Reply #1 on: October 20, 2014, 05:56:34 PM »
In that case you DO need the professional version, as its the version that 'supports' more than two threads.


Sorry :/
World Machine 3 Professional 3.0dev x64, Win7 Ultimate, Intel i7 3770k 4.5Ghz, Scythe Mugen 4, 32GB Memory, EVGA GeForce GTX 670GTX, Coolermaster Silent 750W

wantafanta01

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Re: any way to upgrade/be able to use more threads when building world
« Reply #2 on: December 04, 2014, 07:22:42 PM »
yeah NVM im an idiot, i was tired when i posted this i must have completely missed the fact that the Pro version is only 250$  :p

gigigonzalez1988

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Re: any way to upgrade/be able to use more threads when building world
« Reply #3 on: December 05, 2014, 07:15:55 AM »
Its pricey for sure, but well worth it :)
World Machine 3 Professional 3.0dev x64, Win7 Ultimate, Intel i7 3770k 4.5Ghz, Scythe Mugen 4, 32GB Memory, EVGA GeForce GTX 670GTX, Coolermaster Silent 750W

Bertilino

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Re: any way to upgrade/be able to use more threads when building world
« Reply #4 on: December 06, 2014, 11:59:00 PM »
Would it be possible to up the normal version thread limit to something like 8. Or possibly make a non-profit hobby license with lifted thread limitations?

I hate having to use old hardware just to get better build times because my new CPU can only utilize 8% of its power. Using artificial speed limitations to set licenses apart also seems very "old-school" to me...