Author Topic: automation scripting, per-tile build?  (Read 496 times)

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hogjonny

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automation scripting, per-tile build?
« on: May 10, 2017, 12:41:13 PM »
When setting up a world in the GUI,
in the Project Settings, you can create a 4 x 4 world
then you can 'select tiles to output' ... for instance, just 0,0

Basically, I want to do the same thing with the automated scripting (but can't figure out how).
Effectively, I want to render the world 16 times and each call, tell it which tile to specifically build.

Has anyone done this and have a working example?
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hogjonny

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Re: automation scripting, per-tile build?
« Reply #1 on: May 17, 2017, 07:18:14 AM »
I think this topic may cover my needs:  http://forum.world-machine.com/index.php?topic=2400.0
skype: hogjonny