Author Topic: What have YOU produced with World Machine? Call for submissions!  (Read 70101 times)

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Demostenes

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Re: What have YOU produced with World Machine? Call for submissions!
« Reply #80 on: March 08, 2016, 10:08:49 AM »

Down the road will buy a 2TB 80core+ server.

Impressive. But this is not proper way to go. Proper way is redesign of application to be not so memory hungry and GPU support. There are already World generating tools with GPU support, for example height map generation is 100x faster.

ilbiffi

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Re: What have YOU produced with World Machine? Call for submissions!
« Reply #81 on: March 08, 2016, 10:13:49 AM »
There are already World generating tools with GPU support

Which ones?

ronan.thibaudau

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Re: What have YOU produced with World Machine? Call for submissions!
« Reply #82 on: March 08, 2016, 10:27:02 AM »

Down the road will buy a 2TB 80core+ server.

Impressive. But this is not proper way to go. Proper way is redesign of application to be not so memory hungry and GPU support. There are already World generating tools with GPU support, for example height map generation is 100x faster.

GPGPU is not the holy grail of everything, it's not like you can stick 2TB of ram on a video card quite yet and i'm using big servers to generate very large (non tiled) areas as a lot of filters break down in quality on tiled (need neighbooring information they can't get if it's rendering elsewhere).

And WM is not "memory hungry", it's pretty good at what it does i'd say and the conserve memory that dumps intermediate results is a nice plus.