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Topic Summary

Posted by: tv033
« on: November 14, 2013, 09:29:11 AM »

It was indeed a bitmap output. Great to see you already have a handle on the issue!
Posted by: Remnant
« on: November 13, 2013, 07:17:27 PM »

Hi there,

For clarification, are you exporting a bitmap or a heightfield?

EDIT: I've confirmed there is a bug in the PNG bitmap exporter for sizes that exceed 32bit integer size. This will be fixed shortly. Height field export is unaffected.

Posted by: tv033
« on: November 13, 2013, 06:16:42 PM »

Hi, is this fixed? I tried exporting a 16 bit png and I ran into an out of memory error, however a 16 bit .tif export works fine, so that leads me to believe this bug is still not fixed. Unless something else is going on. I have 16GB of ram and my page file max is set to 24,xxx (should it be larger?)

I am using a 16385 x 16385 resolution. Thanks!
Posted by: Remnant
« on: February 15, 2013, 04:24:52 PM »

I believe there might indeed have been a bug in a temporary buffer allocation within the png writer for very large (larger than signed integer size) areas.

I have fixed this bug and it will roll into the next RC/final. A quick look through the other formats didn't reveal any similar issues; you should be able to export as a TIFF for example, in the interim.

Posted by: Takulas
« on: February 15, 2013, 03:12:24 PM »

I tried only16 bit .png file format so far. I`ll try all the other ones and I`ll let you know.
Posted by: Remnant
« on: February 15, 2013, 02:59:37 PM »

Hi there,

Although these are large world sizes, you have the memory, so there should not be any obvious reason it won't work.

What format are you exporting? There might be a format specific bug in the file exporter.
Posted by: Takulas
« on: February 15, 2013, 08:02:16 AM »

I tried to export a 36K pixels heightmap and even though I have 64GB RAM on my system I wasn`t able to do that. The estimated required memory is less than the amount memory I have installed but it still gives me the message that there`s not enough memory. In task manager it shows even less memory used than the estimated one. Isn`t possible to save a 36K heightmap with 50GB free memory left on my system? Or is it a bug?