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July 22, 2019, 05:14:40 am

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Read the Development Diary for an inside look at World Machine's progress!



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Topic summary

Posted by Nitric
 - March 31, 2016, 07:25:30 pm
Doesn't work for me on WM 2.6 for me. Just turns the land white with specks of blue.
Posted by Montreseur
 - January 04, 2016, 06:18:22 am
I am having some issues getting this macro to work. Coverage looks incorrect and the heightmap is flattened upon building, has anyone else encountered this?
Posted by e2clipse
 - June 10, 2014, 07:31:08 am
The expander is a low frequencie filter so changes shoukd be very subtle
Specially on bitmaps
Posted by Onkelpoe
 - June 10, 2014, 07:22:29 am
hmmm, expander was at 0.7 already... basically I just tested with your settings... just removed snow a bit ;)
Posted by e2clipse
 - June 10, 2014, 07:13:42 am
Turn the expander down a bit maybe :)
Posted by Onkelpoe
 - June 10, 2014, 07:10:57 am
This is a 2k res build... I plugged your macro after a custom one, that I am fiddling with - so 2k res takes 7mins, 4k will take about 1 hour, hehehe
Posted by e2clipse
 - June 10, 2014, 06:57:02 am
Looks great! Its not a full ress built it?  :?
Posted by Onkelpoe
 - June 10, 2014, 06:41:50 am
With that out out the way, I got this nice´n´quick result  :D

Posted by e2clipse
 - June 10, 2014, 05:03:24 am
Fixed the names of the inputs

They should be clear now :D
Posted by e2clipse
 - June 10, 2014, 04:24:19 am
I will fix that and re-upload Asap

Thanks for the feedback
Posted by e2clipse
 - June 10, 2014, 04:14:05 am
Ow have i forgot to name the ports :o
Anyways

1th is primary
2nd is flowmap
3th is deposition

Also they arent optional,so connect them all
Posted by Onkelpoe
 - June 09, 2014, 11:48:51 pm
Ok, i pluged in a heightfield to "default (heightfield)" port - does not build (stops at aboute 74%)
When pulgging into "new Port (heightfield)" - does not build (stops at aboute 74%)

Only "Default (mixed" port seems to give a result - but the resulkt dont have any colors, it´s just the "World color" of WM2?!

What am I doing wrong here? Or is this a bug?



Posted by e2clipse
 - June 09, 2014, 02:49:13 pm
Yes yes its done :D
I am not very pleased about the controls,but then again i made this by accident
So i couldnt change to much,i hope everyone will figure out how to gwt the best look

And post some feedback + results!!! :o

Due to faulty input names a new download has been released
Its in one of the posts below...also in library!
Posted by Onkelpoe
 - June 09, 2014, 12:18:43 pm
OMG, this would be awesome  :D
Posted by e2clipse
 - June 09, 2014, 11:11:53 am
Oke if WM lets me i will trow this out tonight after im done written my lesson :D