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Topic Summary

Posted by: Endcar
« on: January 18, 2015, 07:54:10 AM »

Thanks for the thumbs up. Is there anything you think I could work on and how you might go about fixing it? Currently the issue's I'm facing is creating naturalistic mountains resembling more of the St. Mary's lake in Montana. Here's a reference sheet, also if you guys have any comments or idea on how I should tackle the texturing process please let me know. I use the costal overlay just to get a base idea of how this environment is looking.

Posted by: Hotshot
« on: January 17, 2015, 11:33:01 PM »

Very good, WTG. I like the way you made the mountains block the edges in a natural way.  A game level need to hide edges of the map.
Posted by: Endcar
« on: January 17, 2015, 06:54:44 AM »

This is the node tree I have built up at the moment...