Hi, Here's a WIP island map for a mod I am making for the game ARK: Survival Evolved.
I did only a quick texture, since the real textures will applied in the game along with foliage of course.
I am noticing good game maps are not detailed the same way and have different requirements from terrains made to look aesthetically pleasing. For example, the various terraced ledges around the map are about twice the height of the player and so form a ledge that must be navigated.
This island is mostly auto-generated and only the rivers and islands themselves need to be created manually. Once complete I will be able to easily generate new islands using the shuffle button.
The map in WM is 46km with a height of 5250m, and will be scaled down to 8km at a height of 921m for use in Unreal Engine 4.