Quote from: WFab on June 11, 2019, 04:16:01 am@Demostenes: I do my textures in world machine itself, using photo textures. I also sometimes mix em up in blender, when world machine ones look bad in ambient light. I'll link some examples here:
Procedurally placing textures in the close range is probably your best bet. Even at 8k, there's not enough detail to go closer than 300m.
Quote from: CoGaTe on October 01, 2018, 04:40:06 pm
Hi, looks great, but is it possible to load in diffuse textures into the macro instead of a color palette?