• Welcome to World Machine Community. Please login or sign up.
October 15, 2019, 09:02:50 am


Read the Development Diary for an inside look at World Machine's progress!

Post reply

The message has the following error or errors that must be corrected before continuing:
Warning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic.
Note: this post will not display until it's been approved by a moderator.
Other options
Please leave this box empty:
Type the letters shown in the picture
Listen to the letters / Request another image

Type the letters shown in the picture:

Shortcuts: ALT+S save/post or ALT+P preview

Topic summary

Posted by duke54
 - August 15, 2017, 07:12:50 pm
You have to make it up-side-down then export it as a mesh.
Posted by Vision4Next
 - February 10, 2017, 05:04:47 am
I'm with Bob, but you could try to make a flat surface and project it on a cylinder. Will certainly need some fine tuning and you certainly need a cap.
Posted by Fat_Bob
 - February 10, 2017, 04:35:45 am
I could be wrong but, I don't think that you could make this in WM because it has undercutting which you can't incorporate in to a grayscale heightmap.
Posted by liiijz
 - February 07, 2017, 07:42:04 am

I am new to world machine, looking for a way to create a isle like this, I wonder how world machine create this isle?
Any guide pls... :P