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July 17, 2019, 03:26:02 pm

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Read the Development Diary for an inside look at World Machine's progress!



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Topic summary

Posted by mattnava
 - July 15, 2018, 11:34:21 pm
 :D Great! Thank you so much!
Posted by WM_Moderator
 - July 12, 2018, 07:49:15 pm
Thanks for the bump, @mattnava! We'll add it to the list of feature requests and take a look.
Posted by mattnava
 - July 03, 2018, 07:23:31 pm
I know this is an old request, but I wanted to throw my support behind it. I find that I periodically have to spend time managing wires in dense projects to try to make sure they dont overlap for readability. Having used other editors like substance designer where they have an option to toggle between square or curved connectors, I find that curved connectors are more readable because they tend to overlap less and are therefore easier to understand what they are connecting.
Posted by Hotshot
 - April 16, 2016, 11:00:24 am
Nice WTG.

I like it
Posted by JakBB
 - April 16, 2016, 09:25:06 am
If this gets considered by the dev I'd leave it as a choice to the user.
I'd find it confusing because I'm used to the angled connectors
Posted by duke54
 - April 16, 2016, 08:13:41 am
It's well known in fields of information visualization that curved flowchart connections are easier for the human eye to follow than sharp angled connections, and a default of Bezier curved device lines (with the option to revert to anged lines) would improve the visual aesthetic and clarity of the device connector grid.

Thanks!

See section "Rounded Corners Make Information Easier to Process":
http://uxmovement.com/thinking/why-rounded-corners-are-easier-on-the-eyes/

See pages 7 & 8 "Curving around obstacles":
https://www.ics.uci.edu/~eppstein/pubs/Dagstuhl-curves.pdf

A more in depth study, see page 12 & 13:
http://dc.etsu.edu/cgi/viewcontent.cgi?article=1068&context=honors