• Welcome to World Machine Community. Please login or sign up.
September 17, 2019, 12:18:12 pm


Read the Development Diary for an inside look at World Machine's progress!

Post reply

Note: this post will not display until it's been approved by a moderator.
Other options
Please leave this box empty:
Type the letters shown in the picture
Listen to the letters / Request another image

Type the letters shown in the picture:

Shortcuts: ALT+S save/post or ALT+P preview

Topic summary

Posted by Polynaught
 - August 28, 2019, 11:42:25 am
I was wondering, if there's a way to utilize flowmaps in World Machine?
What I mean by flowmaps is not to be mistaken for erosion flows. I simply mean 2d vector offsets sampled from a texture input and height map values sampled at the same position as the pixel in the flowmap to be shifted in the given direction.
Something like this for Substance Designer but for World Machine:

That would allow for some crazy terrain morphing.