World Machine Community

General => Guest Forum => Topic started by: Dave3of5 on May 06, 2015, 01:39:19 am

Title: Very Steep cliffs
Post by: Dave3of5 on May 06, 2015, 01:39:19 am
Has anyone ever created near vertical cliffs is WM?

I ask as I think it would be to cool to create something like the white cliffs of dover in WM, image here:

http://i.dailymail.co.uk/i/pix/2012/03/15/article-2114912-122B6B92000005DC-237_964x517.jpg

Thanks in advance !

David
Title: Re: Very Steep cliffs
Post by: JakBB on May 08, 2015, 05:58:11 am
The problem with heightmaps in terrains is the lack of detail on steep angles, that's why it's better to avoid angles near the max 90° mark.
Title: Re: Very Steep cliffs
Post by: Maximum-Dev on May 09, 2015, 10:18:29 am
There should always be meshes to support the look of steep cliffs.
Title: Re: Very Steep cliffs
Post by: Demostenes on May 10, 2015, 01:57:37 am
Meshes or use triplanar shader for steep terrain parts.