World Machine Community

Sharing => Macros and Plugins => Topic started by: SaviorNT on May 10, 2015, 09:46:48 pm

Title: UE4 Export Macro (Update: Folder and Macro Generator)
Post by: SaviorNT on May 10, 2015, 09:46:48 pm
Update:

Since WM is giving me grief with creating 3+ "worlds" at a time, I took a bit of time off from design, and got back into VB. Created a simplistic program that will enable the user to specify the project name / main folder, and it will create sub-folders, as well as create a "master macro" that can be used to render everything out. This has saved me a crap ton of time, so I hope it's useful to you guys!

You can get it here: http://tinyurl.com/pbvfqjv

Screenshots:

(http://i.imgur.com/yOHNXYs.png)
(http://i.imgur.com/kiUQCl5.png)
(http://i.imgur.com/nZoRTNy.png)
(http://i.imgur.com/SjfceUb.png)

So, that was the example, here is a quick screenshot of what I'm working on.. the first 25/100:

(http://i.imgur.com/PuSywzy.jpg)




This probably does too much tbh, but it has a bunch of different outputs. Here are the screenshots for the macro:



(http://i.imgur.com/wce6AVR.png)


(http://i.imgur.com/yQj4R7B.png)


(http://i.imgur.com/Oqt435M.png)


(http://i.imgur.com/lJythPe.png)
Title: Re: UE4 Export Macro
Post by: WFab on May 13, 2015, 12:22:49 pm
Savior indeed! Thanks for this David!
Title: Re: UE4 Export Macro
Post by: SaviorNT on May 13, 2015, 06:54:47 pm
You're welcome. I understand its nothing overly complicated, but when you need to generate 100+ terrains and save them out.. lol
Title: Re: UE4 Export Macro (Update: Folder and Macro Generator)
Post by: CB on July 03, 2015, 11:38:43 am
Do I need both files, the .dev and the .exe?
Title: Re: UE4 Export Macro (Update: Folder and Macro Generator)
Post by: SaviorNT on July 09, 2015, 08:30:43 am
No. The automation + folder generator is just a utility program I wrote. The .dev is a macro for world machine that includes the nodes displayed. In fact, I would suggest you don't download the .exe and run it (even though I made it). You never know what it may contain as far as being malicious. As I don't want to open-source the code, but I don't want to charge for the program, I'm in a pickle with this :)  Of course, you could always run it in a VM, and do a before/after comparison to see changes to the different VM's.

Never run executables from someone you can't hurt, err.. I mean, from someone you don't know IRL is my motto :D

(edit: I come from a cyber security minded background, hence the warning. The code isn't malicious, however, you don't know me and I do not know you, so there can't be 100% trust)