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Messages - Rhalph

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1
Development News / Re: Dev Silent in Forum and Blog
« on: July 15, 2017, 02:23:10 AM »
http://www.world-machine.com/blog/

Another blog update! Seems like the 3016 will soon be available *_*

2
Development News / Re: Dev Silent in Forum and Blog
« on: February 18, 2017, 03:51:02 AM »
A new blog post was just added:
http://www.world-machine.com/blog/

3
General Discussion / Re: Accentuate Slope
« on: December 02, 2014, 01:34:51 PM »
Try the Bias/Gain filter, and increase the Gain parameter. It's more or less the equivalent of a Brightness/Contrast filter in Photoshop, and what you want is increasing the "contrast" :)

4
Great work :D
Some things :
- Some display problems with Opera 10.60 (no rounded corners)
- The after-the-last image is not found (the one after this image)
- My name is spelled "Villette" and not "Vilette" (here) :p

5
Feature Requests / Re: Down-sampling world resolution
« on: May 11, 2010, 12:00:25 PM »
Because most of the devices does different results depending on the resolution. You won't have the same result building at 2K than building at 4K then downsampling...

6
General Discussion / Re: EXPORT
« on: April 04, 2010, 05:51:33 AM »
I don't know ^^'
Try the free (basic) edition and see by yourself? :)

7
General Discussion / Re: EXPORT
« on: April 03, 2010, 02:03:08 PM »
Yes, there is a Mesh Output device :)
It exports the heightfield to OBJ format.

8
General Discussion / Re: Any News about World Machine 2.2 ?
« on: January 19, 2010, 11:27:47 PM »
The beta version is currently being tested by the beta testers.

You can get some news about the features here:
http://www.world-machine.com/blog/

9
Bug Reports and Help / Re: optimal hardware set up for WM
« on: November 11, 2009, 11:18:04 PM »
I'm using Windows 7 and have no problem with WM. Cannot tell about the performace, because I directly upgraded from an old computer winth Win XP to a new one with Win 7...

10
General Discussion / Re: Any News
« on: November 11, 2009, 05:09:10 AM »

11
Bug Reports and Help / Re: register code is incorrect
« on: August 31, 2009, 12:43:14 AM »
Hello,

Mh... Did you use the installer from the standard edition? I think there's no "update" thing... You should have a link in the mail to get the Pro installer.

If I'm wrong, see this page to contact Stephen:
http://www.world-machine.com/contact.html

12
Bug Reports and Help / Re: Device View not visible
« on: August 29, 2009, 03:06:44 AM »
Mh... Press the button at the right of the dice button? (8th button). Or type F5?
What do you have instead of the device view?

13
You're welcome -_-

14
Oops, right.

15
A 4097x4097 device is huge. When there are several of them at a time (in a macro, in a device that has several inputs or outputs, when you combine two devices) it is often too much for the 32 bits version.
You must also know that Windows XP only allows 2 GB of memory for a program, unless you use the special trick here: http://www.world-machine.com/large_address.html

Try also to turn on the memory conservation option.
If it still doesn't work, you may have to simplify your network or use Pro version, which is 64 bits, and has tiled builds (allowing to create a 4097x4097 maps by building chunks of smaller maps, which takes less memory).

(Hello too.)

16
Bug Reports and Help / Re: No Sky In Terragen
« on: August 09, 2009, 06:07:18 AM »
The camera may be higher than the sky, try to adjust the sky height in Terragen.

17
General Discussion / Re: Testing testing 1...2...3...
« on: May 06, 2009, 03:15:02 AM »
yes it's spam, it takes parts of some posts and adds spam links to it.

18
Bug Reports and Help / Re: What might be wrong?
« on: April 23, 2009, 08:17:33 AM »
There are often problems with openGL when drivers are not up to date. Try to update the drivers of your graphic card.

19
Plugin Development Forum / Re: Julia Fractal Generator
« on: April 19, 2009, 01:50:55 PM »
Looks great!
Can you provide us a link for downloading it?

20
Feature Requests / Re: Color Bitmap output request
« on: April 02, 2009, 11:32:22 PM »
Stephen just did a post to ask what future features WM users would like to see... Jump in :P
http://world-machine.com/blog/

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