Under the preview window, enable "scene water" by clicking the button named so. Then the water should show up on the preview. It isn't enabled by default.
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Quote from: CoGaTe on October 01, 2018, 04:40:06 pm
Hi, looks great, but is it possible to load in diffuse textures into the macro instead of a color palette?
Quote from: kris392001 on September 15, 2018, 10:56:16 pm
Thanks, that raises the flat seafloor to the level of the coast unless I'm missing something.
What I'm trying to do is a apply a gradient/slope from the coast level (140m) down to the current seafloor (0m) at a distance from the coast (500m?
Perhaps there is something I could do with blur and a mask.