Well i find it almost impossible to place colors in the places i want in WM. For an example if i want gray color on the slopes and green as grass on top of hills with a falloff mixed with sand im not sure how to do that. I have been trying to mix the slope/hight and angle but the result is unexpectedly.
I thought that i could have 1 slope,Angle and hight for each color to control each color on the terrain but it doesnt work as i though. I mean if i set a hight of 0-300 in the first and 300-600 on the second color it should show up in 2 different hights but no.
Hello I am new here and I have been trying to figure out how to apply textures to world machine terrain. Rocks for the slops and a mask to mix sand and grass like in the picture below. Would really like to see the node setup but I couldn't find any picture of it in that tread. So is there any macro available for this kind of task or do i need to figure out how to blend 4 or 5 textures ?