Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - dogsofknowledge

Pages: [1]
Geology and Terrain / Re: Norwegian fjords
« on: May 23, 2017, 06:42:24 AM »
If you don't need them too detailed(you aren't going to see them up close) I suggest just using meshes. You can model fjords fairly easily in Blender, or if you are using Unreal Engine 4 you could use the rock mountain models provided by Epic.

If for some reason you need the heightmap itself, then I suggest you modify the Mesas example and see if you can get something like Fjords.

I've been trying to recreate the Calanques of Marseille in WM but so far I haven't been able to get anything accurate. This is what what I'm aiming for:

Is there a macro or another method to create and texture mountains like these? I have a number of photoscanned limestone cliff assets which can be used to detail the edges of the terrain, so all I really need is the shape of the mountains.

Any help with this would be appreciated!

Pages: [1]