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October 16, 2019, 09:58:57 am

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Messages - Luqin

1
In XCOM, characters move from square tile to tile. As result, terrain must be aligned to the square tiles. Any idea how do a map, where terrain is aligned to these tiles? So it never happens that slope goes through a square tile intended for movement?

Image of an xcom map example:
https://www.ufopaedia.org/index.php/File:Small_ScoutRiver.png