I noticed that even when I have tile blending at 0% (it's a previously generated heightmap im dicing up) it still does a blending pass which takes a while. Can this be skipped all together if it's at 0%?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Quote from: Nav on April 29, 2009, 05:12:43 am
actually I wonder when we will have the ability to generate erosion on more than a height basis..most of the things with the erosion i have problems with is the steep angles where its trying to make a overhang but cant go past 90..maybe one day we can do this with worldmachine