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August 19, 2019, 11:37:01 pm


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Topics - froesccn

Bug Reports and Help / PNG Export
May 01, 2007, 04:43:15 am
I'd really appreciate if the grayed out PNG write option would be filled with life  :D
It's a wide-spread format, suitable for height fields, patent-free, good compression,
very easy to implement (especially if you don't need the fancy bits, basically you
never need to write anything except raw 16-bit gray values). Also, there is a free
implementation available for commercial use: http://www.libpng.org/

Some other points (played around with it a bit after purchasing the Standard Edition):

I think it would make more sense to use the same executable for all editions and
just unlock features after entering the purchase key. Not much point in downloading
and reinstalling basically the same app (most purchasers will have tried Basic). This also
avoid the hassle when someones download fails during purchase. And when your
program becomes popular enough to attract the attention of hackers, they will
find a way to get their hands on a non-Basic executable anyway.

As you already keep track of the "modified" state of the terrain, it would be customary
to indicate that state by appending an asterix (*) to the file name in the title bar.

Considering that this forum explicitely offers to "Hide E-Mail from Public",
I did wonder why I see an icon "Send E-Mail to" next to my posts :roll:
Bug Reports and Help / Minor GUI issues
April 10, 2007, 02:25:40 pm
Just downloaded the basic version and it looks quite nice (but I didn't actually do much terraining yet).

There is a very old thread called "GUI bug" describing a tooltip problem (tooltip text displayed is always one step too old, size is correct). Just wanted to say that the problem still exists in the current version. The suggestion to disable hardware acceleration on the graphics adapter worked, but is not really the best thing to do. Using XP with a GeForce FX 5200.

May I ask what kind of odd-ball GUI library you are using for this app :D

Hmm, disabled sliders seem to look more or less like active sliders. Sounds like QT. But not quite?

Also, I think it is unnecessary to disable the toolbar buttons just because the sidebar gets focus,
as long as the device workview is visible. BTW, the disabled toolbar buttons look rather strange.
Furthermore, when you click on a device, the button should remain pressed or otherwise marked
as selected (after all, it determines the effect of the next "+" actions in the workview)

Aestethically, it would be more pleasing if the two frames below the preview window in the sidebar
were of the same width as the lower frames. Functionally, resizing the sidebar is currently not very
useful. It would be nice if the size of the preview window would scale to use the maximum unused
space in the sidebar.

Well, you did lately blog that it is satisfying "to make rapid and daily progress" on user interface issues  8)