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October 15, 2019, 09:04:50 am


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Topics - Troedel

Feature Requests / Vertical Breakup
August 05, 2014, 02:53:09 am
Hi there,

I would like to have a fractal vertical breakup for splines, similar to the horizontal breakup. Perhaps if the variable falloff is made possible that could be subjected to a breakup too.

Bug Reports and Help / Delete Groups?
July 25, 2014, 01:15:42 am

Until now I always kept the default groups. I wanted to remove them now but can´t figure out how. No right click context for me.
It´s propably very easy but I can´t see how.
Thank you for some help in advance,

Bug Reports and Help / Height Chooser
June 27, 2013, 03:31:59 am
Hi there,

I´d like to have some  clarifications  about the new height chooser. I would like to "draw" a guide for the height chooser in grayscale, the outlines/coastlines are to stay the way they are. Does the chooser divide the absolute height of the scene in equal parts or does it use the actual covered height range from the height input? As you notice it´s kind of hard to describe for me ;) If you need clarification to give me help just ask away.

THX in advance,

A behaviour that seems strange to me is that if I set the range from -2000 m to 50 m the actual measurements are -2000 m to -1950 m. Bug?

Greetings Troedel
Bug Reports and Help / Snow
September 19, 2012, 12:57:49 am
Hi everybody,

There is a basic understanding issue on my side i think. Problem is the use of the snow device. I want some nice snowcovered peaks, noticed the snow device but I don´t know how to use it. Can somebody provide an example for me to dissect and understand the usage? That would be very nice.

Thanks in advance,

General Discussion / 3DWorld Tutorial on WM and Vue
September 04, 2012, 10:37:21 am
I stumbled upon this one and I think it could be helpful to beginners...

External Link to 3D world website:

First video covers about 50min of wm tutorial, worth a watch.

Bug Reports and Help / Copy Shape Properties
September 04, 2012, 12:54:43 am
The Falloff Profile Curve Percentage doesn´t seem to be copied when you pick up the properties and put them on another shape.

Greetings Troedel
Feature Requests / Fill Basin
September 03, 2012, 07:25:32 am
Hi there,

is there a way to fill up sink holes in a heightmap using macros or other means? Right now I export to Wilbur, fill up the holes and go back to wm2 using 16bit png files. It would be nice to have a device for it, but perhaps it´s not going to happen in a procedural generated environment. I´m neither a mathematical competent person nor do I have programming experience. I think the two go hand in hand ;)
I read  "Planchon, O. and Darboux, F., 2001. A fast, simple and versatile algorithm to fill the depressions of digital elevation models" as suggested on Joe Slayton´s homepage , got a headache and a little understanding.
So I ask if this would be possible in wm2, perhaps with a masked input to define the area?


Bug Reports and Help / 3d view just black and white
August 30, 2012, 06:16:31 am
Hi there,

everything worked fine but now the overlay is just displaying black and white in 3d view. Colored it is in 2d view or if I use the camera sybmol for sharper preview. Any ideas? OpenGL issue ( new driver was installed but problem occured not in direct relation )?



Edit: Explorer View is just blue, in this case in every sense...
Bug Reports and Help / clipping in 3d preview
August 22, 2012, 06:05:16 am

Is there an option to set the clipping range for large extents. Taking larger extends I notice that clipping occurs very soon. No problem with "normal" extents.


Bug Reports and Help / import svg as polygon?
August 20, 2012, 01:42:42 pm
Hi everyone,

So I'm a new guy around here with many questions on my mind. I've singled one out to start with as it would save lots of time. I managed to import a svg 1.1 file as a layout but only as a path. Is it possible to get a polygon? I'm working with Illustartor to trace my png map, single out the big continent shape and save as svg.  Any help would be very welcome.

And hi to Monk and his great ME DEM Project. Read alot about it over at the CG forum.

THX in advance,


p.s.: I looked up svg structure and checked if illustrator set the closepath command z. It did.