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April 20, 2019, 01:58:34 pm


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Topics - nih

I'm a big fan of using subdivision on terrain in games for increasing their resolution and adding a certain feel to the terrain. Although it's more space-efficient to do it on load, for small terrains it'd be much easier for me if World Machine supported subdivision upon export. Please consider adding it!
Not sure if it can do it since I'm stuck in the middle of a 20 minute build, but I'd quite like to avoid having to redo it all just because I quit WorldMachine. Honestly, size isn't a problem when it's killing 20 mins just to see how a blur at the end of the node tree came out.