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October 15, 2019, 09:18:22 am

News:

Read the Development Diary for an inside look at World Machine's progress!


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Messages - ajbombadill

1
This is very nice, I would love to see the setup for this.
2
Works in Progress / Re: Doing huge terrain in 512
July 04, 2017, 03:48:34 pm
nice work, thanks for sharing.
3
Development News / Re: Dev Silent in Forum and Blog
July 04, 2017, 03:43:34 pm
Yeah, I was able to get the 3015 upgrade as well, very happy :) :)
4
I am very happy to see that WM is now active in updates, and am really looking forward to WM 3 full release  :D
5
Bug Reports and Help / Re: Elevation in UE4
November 08, 2015, 07:27:16 pm
I have not noticed the stepping artifact situation, what is the resolution of your tiles? Also make sure the importing X and Y number is based on total size of all tiles in map from WM, as this Number has to be adjusted as well, but is based on total length and width from WM, this may correct the stepping artifact problem.
6
Bug Reports and Help / Re: Elevation in UE4
October 02, 2015, 07:26:15 pm
Change the Z scale. Times the world height used from World Machine by 0.1953125 and enter that number in Z scale, this should give you the correct height.
7
Development News / Re: 3.0.dev2 Released
June 14, 2015, 11:04:48 am
Does this mean I can add in an Intel Psi Coprocessor card to increase my cores from 32 to 89 and they will all be used?
8
Thanks, I downloaded the latest dev edition and they are all opening fine now, thank you for your assistance!
9
Thanks, I will send it off today to the email address.
10
Hi the standard edition deleted when the pro installed, but it was just purchased 6 months ago and the pro 1 month ago, neither were a test version.
11
I have matched all the updates and addons to the Pro version that I had including all the macros and it still will not open my files, any suggestions?