When using a chooser in my current scenario, I find that the view inside the layout generator gets very "blocky" and does not show me what is actually present within the world, any tips on how to fix this? Thanks
Is there anyone available to assist me in the beginning stages of creating an archipelago style map? My issues arise when I try and add detail to certain medium sized islands, and the details I try to add cannot appear when I scale them according to my island size, and when I leave them be in the layout generator they far out scale the size of my island. The only workaround I have found is raising the size of the map, however this causes resolution issues when importing into Unreal Engine.
Feel free to email me if you are willing to help, have a nice day email: [email protected]