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Guest Forum / How to make flat river bed ?
« Last post by ttham on Today at 09:26:02 AM »
I have this combination http://prntscr.com/f146ho
I'm trying to substruct river bed node from main terrain but its still taking in consideration terrain curvature http://prntscr.com/f147sx
how I can substruct it that bottom part was flat.
like that http://prntscr.com/f14a5b
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Guest Forum / Re: Facebook Page Closed Group?
« Last post by WFab on April 24, 2017, 02:14:00 PM »
I am a former member of the Facebook group. I say former because WFab deleted me because I questioned his Gestapo like ruling of the group. I guess having an opinion in a group setting is considered "trouble making" to this guy. That said I also think it should be an open viewing group like many other membersy in the group and here  ...apparently.  It's an extremely unproductive platform set up the way it is I agree. Lots of great information by some of World Machine's best users in there. IMO essential for any level user of straight WM or WM W/GeoGlyph, It's the only place that has active experienced members experimenting and posting results...Pretty active as well. Too bad for the effected companies that one person intentionally limits it's audience. Look at this forum? It's dead

Thanks for chiming in @DannyG!

To everyone else, this guy is the only member ever removed from the group. Simple reason was, his habit of creating drama and random hostility over some petty problem. Like here itself. He created his 5th post in this forum, to create drama, and then he says it's dead. I rather didn't want to remove him, but like here, I realized he isn't capable of a civil conversation without drama, at least where I'm concerned.

As far as "gestapo like rules" go, his is an isolated case. I never removed anyone besides him. And even Danny here was warned, twice. Like I said, while it's not an official group, it's still an active community. There are also other open groups like the few DannyG here manages, you can join those too. They may not be world machine specific, but landscape design community is quite a friendly one.
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Guest Forum / Re: Facebook Page Closed Group?
« Last post by DannyG on April 24, 2017, 12:16:30 PM »
You are definitely not the first person with the same complaint, but I suppose there is no real solution to this problem, since I barely doubt that enough people will be active on this forum if we close the Facebook group, especially since it wasn't the case when the group didn't exist yet.

Someone already tried doing the same with a Slack group, but that place was less active than the forums.

I guess the best solution for people not wanting to use Facebook is creating a fake account and using it only for the group.

I am a former member of the Facebook group. I say former because WFab deleted me because I questioned his Gestapo like ruling of the group. I guess having an opinion in a group setting is considered "trouble making" to this guy. That said I also think it should be an open viewing group like many other membersy in the group and here  ...apparently.  It's an extremely unproductive platform set up the way it is I agree. Lots of great information by some of World Machine's best users in there. IMO essential for any level user of straight WM or WM W/GeoGlyph, It's the only place that has active experienced members experimenting and posting results...Pretty active as well. Too bad for the effected companies that one person intentionally limits it's audience. Look at this forum? It's dead


 
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General Discussion / NAB 2017
« Last post by sundevildave on April 22, 2017, 09:45:32 AM »
Anyone attending NAB 2017?

The South Hall (ground level) always has animation and FX production booths.

I will be there just for the exhibits. Probably a couple days.

Foundry is making some announcements.
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Not sure it was only Houdini:

  • "Houdini and tools in our pipeline"
  • "The road builder toolset is basically a customized pathfinding algorithm"
  • "...By running the road network through a terraforming tool"
  • "terraforming tool was able to run exclusively on our render farm"

Likely a blend of custom tools and COTS. And, like you said, if they had WM source licensing - they had a good starting point for doing something proprietary. BUT again, like you said, it'd be easier for some functions to be standalone tools rather than make a super-code in WM/Houdini.

Good thoughts there.

EDIT: If all tools are made in Houdini - I need to rethink some of my life choices :)
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If the road algorithms are in World Machine they made them by writing new devices through the PDK, so it's not Vanilla World Machine.

Although they could have made them externally, that would have been much easier, so they probably did.

EDIT: actually it says in the article that they used Houdini for the roads
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Macros and Plugins / Re: Geoglyph GeoFlow
« Last post by Vision4Next on April 21, 2017, 11:57:30 PM »
Nice. I really think about getting Geoglyph.
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actually part 1 of 2:

https://80.lv/articles/procedural-technology-in-ghost-recon-wildlands/

behind the scenes of a 64k sized WM map.

"We had to do some custom dev on the World Machine. We requested some additional dev to Stephen Schmitt, author of the World Machine. He added an additional variable exposition to the tile rendering system in order to use with a dedicated render farm written in c#.
We ended up piloting World Machine and threw a computation every 3 days across 80 computers."

part 2 of 2:

https://80.lv/articles/procedural-world-building-in-ghost-recon-wildlands/

Man, I am just eating this stuff up! These road finding algos need to be in WM. Is this something that could be macro'd?
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Geology and Terrain / Re: How to create realistic mountain ranges
« Last post by JakBB on April 21, 2017, 10:51:04 AM »
Actually for mars there is a very big dataset with hand picked individual pieces downloadable here http://www.uahirise.org/dtm/ some of them look really interesting.
For venus I'm not sure but a quick google search reveals that there is data available to the public
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Geology and Terrain / Re: How to create realistic mountain ranges
« Last post by Hotshot on April 21, 2017, 10:09:23 AM »
What about other planet? Mars, Venus etc
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