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September 20, 2019, 05:35:55 am


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Topic summary

Posted by Nav
 - April 30, 2014, 01:38:57 am
Hi everyone long time no see.

I'm working currently on a very large terrain comprising of 2500 color images using a total disk space of 8.3gb
The import is fine as far as getting the tiles in but output is extremely slow.

I would love it if you could add multithreading to the tiled file input node if its possible.