This is an absolutely fantastic game map! And of course, it looks beautiful in Marmoset. There is so much detail in the terrain, great job!
I am very interested in learning to make a map like this for modding with Ark Survival Evolved. How could I study this map more? Would you be willing to share more details like a clearer screenshot of the devices?
What you see in the stills is a mesh output from WM at 200K polygons. I put the color map exported from WM as tiles together in Photoshop manually to a 10K map and applied it to the texture in Marmoset. The normal map is a 4K normal map.
What you see in the interactive 3D viewer is downscaled by Marmoset Toolbag to 4K and further compressed, so it does not represent the actual texture quality.
Thanks for the info! So what we see on your artstation, is it the tiled 10k terrain, or 4k one? Btw, the snow mountain, reminds me of that BF3 thread you started. Very cool terrain, I can see the work that went into it.
A terrain recently built for a game proto type in-between work and game design classes. The task was to build a main island and a small island next according to a sketch, with different biomes.
This is by far the most advanced terrain build I've ever done. Some specs.. The terrain had to be scaled up a lot in order to get all the features in there at a reasonable scale, all though in the prototype it will be 5x5km. The project scale is about 75x75km and delivered as 4K image maps.