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June 20, 2019, 03:20:36 am

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Topic summary

Posted by Hotshot
 - November 17, 2012, 01:15:28 am
I never used "normal way" lol now I know of that . Thank you.
BTW
The normalway it is called "Disconnect device"
Right click it is called "Delete wire"
Maybe it should have same name??
Posted by Stephen
 - November 16, 2012, 03:28:30 pm
Hi there,

I just checked and you're  100% right when right-clicking and choosing Delete Wire! It should obviously invalidate the following devices but does not.

I will fix this bug.. in the interim, if you remove a wire the "normal way" (the right click menu didn't exist until recently), by clicking on the already-occupied input port of the device, it will falsify as it should.

Cheers!
Posted by Hotshot
 - November 16, 2012, 02:05:34 pm
Hi!
I use WM2,3 beta4 pro 64bit
When I start WM and the Nodes is yellow so I press Build and every Node gets Green.
Then I add a LayoutGenerator and connect it From ShapeMask to MaskInput
I open Layoutgenerator and draw a shape and go back to DeviceView
The nodes is now yellow and I press build , Nodes becomes Green and the Main Extent has changed.
So far everything is normal :)
Then I delete the wire from layoutgen and AdvancedPerlin
The Nodes is still Green and I can not build :shock:
I need to enter a node and change a param and then go back to Device View . Now the nodes are yellow and I can build again...

Should not the Nodes go yellow when I remove the Wire so I can build ?