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News and Development => Development News => Topic started by: blackpixel on November 19, 2012, 05:35:14 am

Title: Erosion bug
Post by: blackpixel on November 19, 2012, 05:35:14 am
I have found a bug in the erosion node in WM pro 2.3 beta 4 x64.
When Geological-time Enhancement is on the Erosive Power increases every time you change filter strength.

to repproduce:
- lay down an erosion node
- enable Geological-time Enhancement
- change filter strength -> erosive power increases
- close erosion dialog
- open erosion dialog again
- change filter strength -> erosive power increases again

Right now my workaround is to pipe a scalar parameter into "Multiscale Bias"

cheers
Title: Re: Erosion bug
Post by: Hotshot on November 19, 2012, 12:43:17 pm
I can reproduce it .
It immediately changes the Erosion power when I move the filter streght. I do not even need to close the dialog
Title: Re: Erosion bug
Post by: Stephen on November 21, 2012, 04:51:51 pm
Hi guys,

I've confirmed this and the fix is going into the next release.

I am targeting the official 2.3 release to happen within the next month, ideally within a week or so.