World Machine Community

News and Development => Bug Reports and Help => Topic started by: WatcherMagic on December 11, 2018, 01:57:14 pm

Title: Perlin noise sinks land masses?
Post by: WatcherMagic on December 11, 2018, 01:57:14 pm
I've just started using World Machine and I've been referencing YouTube occasionally for help; I have simple shapes for an island started. When adding the height adjustments as a mask to perlin noise most of the island sinks underwater, and I lose detail when I try increasing the elevation. How do I solve this? I don't want to lower the sea level as I'm making an experimental map and I don't want to limit certain areas too much.

(https://sta.sh/0244q3al07jy)

(https://sta.sh/01si49mozxiy)