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Messages - dogsofknowledge

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Geology and Terrain / Re: Norwegian fjords
« on: May 23, 2017, 06:42:24 AM »
If you don't need them too detailed(you aren't going to see them up close) I suggest just using meshes. You can model fjords fairly easily in Blender, or if you are using Unreal Engine 4 you could use the rock mountain models provided by Epic.

If for some reason you need the heightmap itself, then I suggest you modify the Mesas example and see if you can get something like Fjords.

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I've been trying to recreate the Calanques of Marseille in WM but so far I haven't been able to get anything accurate. This is what what I'm aiming for: https://www.google.com/search?q=Calanque&rlz=1C1JZAP_enUS698US698&source=lnms&tbm=isch&sa=X&ved=0ahUKEwju5ozB1ITUAhXC7SYKHfWoBRoQ_AUICygC&biw=1920&bih=901

Is there a macro or another method to create and texture mountains like these? I have a number of photoscanned limestone cliff assets which can be used to detail the edges of the terrain, so all I really need is the shape of the mountains.


Any help with this would be appreciated!

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