• Welcome to World Machine Community. Please login or sign up.
 
June 25, 2019, 06:42:16 pm

News:

Read the Development Diary for an inside look at World Machine's progress!


Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - dogsofknowledge

1
Geology and Terrain / Re: Norwegian fjords
May 23, 2017, 06:42:24 am
If you don't need them too detailed(you aren't going to see them up close) I suggest just using meshes. You can model fjords fairly easily in Blender, or if you are using Unreal Engine 4 you could use the rock mountain models provided by Epic.

If for some reason you need the heightmap itself, then I suggest you modify the Mesas example and see if you can get something like Fjords.
2
I've been trying to recreate the Calanques of Marseille in WM but so far I haven't been able to get anything accurate. This is what what I'm aiming for: https://www.google.com/search?q=Calanque&rlz=1C1JZAP_enUS698US698&source=lnms&tbm=isch&sa=X&ved=0ahUKEwju5ozB1ITUAhXC7SYKHfWoBRoQ_AUICygC&biw=1920&bih=901

Is there a macro or another method to create and texture mountains like these? I have a number of photoscanned limestone cliff assets which can be used to detail the edges of the terrain, so all I really need is the shape of the mountains.


Any help with this would be appreciated!