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escarpments and faults with WM 2.0

Started by monkschain, March 16, 2008, 06:55:48 pm

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Using a combination of traditional devices and layout mode shapes as masks, you can put these anywhere you like on the terrain. You can arbitrarily vary the angles and shape/ area of the incline.





Interesting.  So is there some sort of actual "escarpment" node (with a mask input to control area of effect), or by "combination of traditional devices" do you mean this was made all with just normal nodes?   I guess the cool new stuff is actually having the layout mode shapes feature, right?  Thanks for sharing.


March 17, 2008, 06:44:49 am #2 Last Edit: March 17, 2008, 09:49:13 am by monkschain
Here's the tmds:


//edit see attached for a scarp with controllable noise on the slope

You'll need the WM 2.0 beta of course to load these.
Yep, I really wanted to place these features via masks made in layout mode (or imported). The only problem I have now is centreing the gradient device on the layout shapes. Not sure if it's necessary yet tho....At the moment it means creatint the features on an individual basis, but I tried to acheive this effect with Splines and it was pretty awful- too much like painting them.


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